package com.yanqu.road.server.manger.activity.commonteam.activitytypehandler;

import com.yanqu.road.entity.activity.ActivityInfo;
import com.yanqu.road.entity.activity.commonteam.CommonTeamConfigData;
import com.yanqu.road.server.gameplayer.GamePlayer;

public interface CommonTeamActivityTypeStrategy {

    /**
     * 判断系统是否解锁
     * @param player
     * @return
     */
    boolean checkSystemUnlock(GamePlayer player);

    /**
     * 获取战力
     * @return
     */
    long getPower(GamePlayer player, int activityId);
}
